top of page
Our Capstone project 2017-2018
The game is set in the Nordic - Baltic context and uses real work life situations to simulate the differences and similarities in the business culture. Learning process is based on problem - based learning methods. The game will be a part of a virtual language learning portal and therefore a web - platform.
The goals of the game are:
-
Learning professional Swedish language
-
Improving cultural awareness of the Nordic - Baltic business context
-
Solving cross - cultural communication problems
bottom of page